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Puzzle Box

For my ME design course, we had a semester long project consisting of idea evaluations, prototypes, and presentations.  I was assigned to a group of 4 for 12 weeks of my junior year.

Opportunity

We start with the project needs and overview necessary for my group.

Idea Generation

We moved to brainstorming and systematic processes to come up with the best ideas.

Concept Selection

We then analyzed ideas and weighed them by our criteria.

Prototyping

The group made 3 prototypes with varying features and modifications.

Final Results

This is the final report, product, and outcome after 12 weeks.

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Puzzle Box: Projects
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About the Project

My ME340 class was largely project base with some labs, quizzes, and lectures that helped you with the project.  The assignment prompt can be found below. 

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Essentially, my group was to manufacture a product to fill an opportunity.  The product was already decided as a puzzle box, but left all other decision making to us.

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They placed us into groups within a few weeks and we started on our proposal.  Since this was a class, I have fantastic documentation of all the work my group put in.

Puzzle Box: About Me
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Opportunity

We did not begin with brainstorming; rather, we began with a macro-view of our task.  We had to understand the opportunity, specifications, audience, and goal of the project. 


We decided on creating a puzzle box for a Penn State STEM escape room to be used by students.  In the presentation slides below, we explain puzzle boxes, how they can implemented in escape rooms, and possible mechanisms in puzzle boxes.

Puzzle Box: Text

Idea Generation

After limiting the scope and researching, we were ready to start innovating.  We looked at good ideas, bad ideas and extremes.  We also systematically brainstormed by using flow charts and the 6-3-5 method.

Puzzle Box: About Me

Concept Selection

In the same links as above, here is our concept selection process.

While it is easy to pick a few good options and hope, decision making should be more in depth.  In this section, we narrowed down our choices and then let the math take over to achieve the true optimal result.

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Concept Screening

This method narrows down our wide spectrum of ideas by simply tallying if it is good or bad in a category.

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Creating an AHP Matrix

The Analytical Hierarchy Process matrix is a tool that gives a weight for each need.  The AHP is critical for our most important tool- Concept Scoring.

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Concept Scoring

This method was the deciding factor in our mechanism choosing.  By combining the importance of each need with the best concepts, we could make our final decisions.

Puzzle Box: Interests

Prototyping

We made 3 prototypes before arriving on our final product.  Each one tested different looks and features.  Designing a puzzle box and actually building one are two very different tasks.

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Alpha 0

To experiment with basic concepts, we used cheap art supplies.  By doing this exercise, we were forced to create mechanisms and look at how the whole box would function together.  Even though it was not pretty, this was a vital exercise in getting started.  The alpha 0 was built while we were still debating concepts and ideas.

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Alpha 1

Now that we had some experience and had ideas we wanted to incorporate, we created our alpha 1 prototype.  Because we were on a college budget, the materials were cheaper and easily modifiable.  This box gave us an idea on overall size, fasteners, materials, and mechanism performance.

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Alpha 2

This prototype was serious.  Most of the materials are reused for the final design, so this box closely resembles our final beta.  It was fully functional and used mechanisms we improved from the last designs.  It also contained 3D printed drawers and a machined part.

Puzzle Box: Projects
Puzzle Box: Projects
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Modifications

Design Improvements

Final Results

After a long semester, we finished the final prototype, gave the presentation, and wrote the final report.  Here are the results:

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Puzzle Box: Welcome

How to Solve

Puzzle Box: Text
Step 1

Step 1

Step 2

Step 2

Step 3

Step 3

Step 4

Step 4

Opening

Opening

Puzzle Box: Gallery

Learned

  • Managing Deadlines

  • Teamwork With Different Views

  • Leadership

  • Brainstorming Methods

  • Customer Needs

  • Screening and Scoring Matrices

  • Prototyping

  • Formal Reports

  • Presenting in a Team

  • Simple Machines/ Mechanisms

  • Designing for Use

  • Laser Cutting

  • Building vs Designing

  • Working with Teammates with Differing Priorities

Puzzle Box: Text
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